Neowiz may have given the public its clearest clue yet about where the already-confirmed Lies of P sequel is headed—although it has not formally announced a title. A European Union Intellectual Property Office trademark filing dated September 10 lists “Wonders of O” for video game and computer software. On its own, a trademark is not a reveal. Paired with the unmistakable Wizard of Oz imagery at the end of Lies of P, however, it is a substantial breadcrumb on a very strange yellow brick road.

The filing covers several forms of game and computer software, including categories that accommodate both physical and downloadable releases. That broad protection is much what one would expect from a company reserving a possible game name, rather than evidence of a particular platform, release date, format, or gameplay plan. It also resembles the sort of coverage associated with Neowiz’s 2022 trademark for Lies of P.

So, the sensible reading is not that Wonders of O has been confirmed as the sequel’s official name. The sensible reading is that it could be the project’s working or eventual public identity, and that the title fits the series’ established direction unusually well. For now, fans should keep the word “possible” firmly equipped, preferably with upgraded defensive stats.

The post-credits clue was already wearing ruby slippers

Lies of P took the familiar foundation of Carlo Collodi’s Pinocchio and rebuilt it into a bleak, combat-driven Soulslike. Its world, characters, and themes did not simply retell the old story; they used its recognizable pieces as raw material for something darker and more ornate. That approach made the game’s closing tease especially notable.

After the main story, a post-credits sequence references a character named Dorothy. It also briefly shows a girl in ruby red slippers, humming and clicking her heels. Those details leave little doubt about the fairy-tale territory being invoked. They are not merely a vague nod toward magical footwear or an aggressively fashionable commute. They are direct signposts toward The Wizard of Oz.

That scene has encouraged sequel speculation since the game’s release, because it suggested that the setting could expand beyond a single reworked literary tale. If Lies of P represented a twisted Pinocchio-inspired chapter, an Oz-based successor would make thematic sense: another foundational story, another iconic character, and another chance to turn a tale associated with childhood into a dangerous action-RPG landscape.

“Wonders of O” sounds built for exactly that purpose. The wording evokes Oz without using the complete, familiar title, while retaining the kind of stylized, compact construction that could stand beside Lies of P. It is also, inevitably, a name likely to inspire plenty of jokes that would make the Emerald City’s public-relations office reach for the panic button. The key point is more practical: the title’s apparent Oz connection lines up with the visual and narrative material already present in the first game.

A sequel was confirmed, but specifics remain thin

A follow-up to Lies of P was confirmed in 2023, only months after the original game launched. That confirmation established that the series would continue, but it did not settle what the new game would be called, when it would arrive, which systems it would target, or precisely how it would connect to the events of the first entry.

Related coverage includes Neowiz Trademark Points to 'Wonders of O' as Possible Lies of P Follow-Up.

Nough Studio, the Neowiz subsidiary responsible for Lies of P, has also acknowledged feeling pressure to make the next game better. That is a candid and understandable position for a team following an acclaimed first installment. It is not, however, a blueprint. There have been no concrete public details here about combat systems, playable protagonists, locations, bosses, launch timing, or supported platforms.

This distinction matters because trademarks often trigger an understandable rush to turn a possibility into a press release. Businesses file trademarks for reasons that include brand protection and future planning. A filing can be highly suggestive, particularly when it matches an existing narrative tease, but it does not by itself verify that a game is imminent or that every part of the project is locked in. Names can change. Plans can shift. Legal protection can precede a full announcement by a long time.

In other words, the evidence supports cautious excitement rather than a declaration that Lies of P 2 has definitively become Wonders of O. Neowiz has not made that formal connection public. What exists is a game-software trademark, a confirmed sequel, and an earlier Dorothy stinger that fits the name remarkably well.

Why an Oz setting is a natural next move

There is a compelling creative logic to an Oz-inspired follow-up. The original game showed that a recognizable literary framework can be valuable precisely because audiences already bring expectations to it. Pinocchio is associated with wooden puppets, lies, transformation, and questions of humanity—ideas that Lies of P could reinterpret through its own grim world and RPG systems.

Oz arrives with similarly rich material. Dorothy, the Yellow Brick Road, the Emerald City, witches, a scarecrow, a tin man, and a lion are instantly legible images, yet they can support wildly different tones. The post-credits scene already indicates that the series is interested in the darker, stranger potential behind its source inspirations rather than a faithful, sunny recreation. An Oz-themed game would therefore not need to be a conventional adaptation. The precedent from Lies of P suggests a reimagining would be the point.

That potential also gives Neowiz room to preserve what made the first game distinctive while exploring a fresh visual identity. Krat’s Belle Époque-influenced nightmare was closely entwined with Pinocchio’s puppet imagery. Oz could create a sharply different set of motifs without abandoning the broader premise of corrupted storybook mythology. But the filing does not establish any of that as fact. It only makes the possibility easier to imagine.

For players who follow the wider sequel landscape, there is a useful distinction between a sequel’s existence and its branding. Some franchises continue under a numbered title; others use a new subtitle or shift their framing more dramatically. That kind of naming decision can shape expectations long before gameplay is shown. The ongoing discussion around whether major series even need direct numbered successors, such as the question of a potential WoW 2, shows how much a title can signal about continuity, reinvention, and long-term plans.

What the trademark tells us—and what it does not

At present, the strongest confirmed points are straightforward. Neowiz has filed a September 10 EU trademark for “Wonders of O.” The filing concerns video game and computer software categories, including physical and downloadable game possibilities. A sequel to Lies of P has previously been confirmed. And Lies of P itself ended with an explicit Dorothy and ruby-slipper tease.

Those facts make the proposed connection credible. Yet several major answers remain unavailable:

  • Whether Wonders of O is the final official title of the Lies of P follow-up.
  • Whether the game will be marketed as a direct sequel, a new series chapter, or something else.
  • Its release window, platforms, price, editions, and distribution plans.
  • Its protagonist, setting details, combat changes, and story structure.
  • Whether Dorothy will be playable, an antagonist, an ally, or simply part of a larger ensemble.

Until Neowiz offers a formal announcement, the trademark should be treated as meaningful evidence, not a finished map. Still, it is hard to ignore how neatly the pieces align. The original game closed by pointing toward Dorothy. Its developers are working on a sequel. Now a game-software trademark appears bearing a name that sounds conspicuously Oz-adjacent.

For the moment, Wonders of O is best understood as a likely lead rather than a confirmed destination. If it is indeed the next step for the Lies of P team, the series may be preparing to leave Krat behind for a place where clicking one’s heels is less a ticket home than a warning that something with far too many health bars has noticed you.