Clayface may be the third film in the DCU, and it may unfold in Gotham City, but director James Watkins says its creative priority was a self-contained story rather than shared-universe homework.
The film, due in theaters October 23, puts its tragic villain protagonist at the center. That distinction matters: Gotham is inextricably linked with Batman in the popular imagination, and DC films can carry expectations of character cameos, continuity setups and tightly managed crossovers. Watkins has indicated that Clayface was not made under an overarching instruction to reshape its story around those wider concerns.
“I like the standalone nature of this story,” Watkins said. “I didn’t have to worry about any concerns for a greater universe.”
That does not mean the movie has been cut off from the DCU’s broader fictional texture. Instead, Watkins described a lighter approach: background details such as advertisements, products and a burger mentioned in a newspaper can reference the shared world without becoming plot obligations. It is the difference between a setting that feels connected and a narrative that must stop to explain those connections.
A Gotham story without a crossover checklist
Watkins said he discussed his intended direction with producer Matt Reeves and DC Studios co-CEO James Gunn, and that both were supportive. Reeves, Gunn and fellow DC Studios co-CEO Peter Safran are producers on Clayface.
Watkins’s account suggests the filmmaking team was allowed to determine what suited this particular character and story. He said there was no mandate to match another project, alter the film to satisfy a larger plan, or include a prescribed set of universe-building beats.
That is a meaningful framing for a character-led comic-book movie. A standalone film is not necessarily one that denies the existence of other stories or characters in its setting. In this case, it means the central dramatic arc can operate on its own terms. Viewers should not need a running tally of other DCU installments to understand why the protagonist matters, what he wants, or where the tragedy lies.
It also gives the film room to make Gotham serve Clayface’s story rather than treating Gotham solely as a waiting room for Batman. Batman remains an unavoidable point of reference when a DC tale is set in the city, and Clayface star Tom Rhys Harries has considered how his character might fare against the Caped Crusader. But Watkins’s comments make clear that a Batman encounter is not being presented as the organizing premise of the movie.
What the small DCU references actually mean
Watkins described the film’s connective material as things audiences could easily miss: fictional brands and products selected from a larger pool of in-world material. An advertisement hoarding or a newspaper item can do several jobs at once. It can make a location seem inhabited, establish a consistent visual culture and give attentive viewers a tiny point of recognition.
These are commonly called Easter eggs: optional background references intended for discovery rather than information required to follow the plot. The key word is optional. An Easter egg can reward repeat viewing or close attention, but it should not hold the emotional stakes hostage.
For Clayface, that approach appears deliberately restrained. Watkins said the team could cherry-pick products that worked for the movie. That wording points to an aesthetic decision first: the details had to fit the scene and its world, not simply advertise a connection. The result, if the approach carries through the finished film, could be a Gotham with shared DCU fingerprints while remaining focused on one protagonist.
There is also a practical storytelling advantage to keeping such references in the background. Shared continuity can be useful when it deepens a character relationship or advances a central conflict. It can be distracting when it asks a film to interrupt itself for an unrelated tease. Watkins’s description places Clayface on the former side of that line: connected in atmosphere and props, but not constructed as a bridge to something else.
Why the tragic-villain focus changes the expectation
The supplied description characterizes Clayface as a tragic villain protagonist. That is a different starting point from a conventional hero-versus-villain structure. Rather than using Clayface only as an obstacle for an established hero, the movie is designed to put his experience in the foreground.
Villain protagonist does not automatically mean a story excuses harmful choices, nor does it guarantee a redemption arc. It simply identifies the character whose journey carries the story. A tragic framing, meanwhile, points to pathos: the sense that pain, loss, flaws or circumstances make the character’s trajectory emotionally affecting. How that idea plays out remains for the film itself to reveal, but it helps explain why Watkins places so much value on keeping the narrative concentrated.
A heavily interconnected format could potentially shift attention away from that arc, especially if it prioritized establishing future meetings or resolving continuity questions. Watkins’s remarks instead describe a project built around the proposition that Clayface is sufficient subject matter for a feature on his own.
That should also temper expectations around hidden references. The movie may contain details for DCU watchers to spot, but the stated creative logic is not “watch closely to decode the next chapter.” It is “watch this story because it is the right story for Clayface.” Those are different promises, and the latter is often more inviting to people who are interested in a single film rather than an entire franchise map.
Matt Reeves, James Gunn and the shape of the collaboration
The producer lineup makes the hands-off characterization noteworthy. Matt Reeves is associated with his own Batman-focused corner of DC storytelling, while Gunn and Safran lead DC Studios. A Gotham-set project could easily invite assumptions that competing or overlapping priorities would dictate the creative process.
Watkins says the conversations did not work that way. He presented where he wanted to take the film, received encouragement, and was not told that it had to be changed to comply with broader universe requirements. That does not mean the collaborators had no involvement; Reeves, Gunn and Safran are producers. It means Watkins is describing support rather than a list of visible creative restrictions.
The distinction is worth preserving. It would be an overreach to conclude that Clayface has no links whatsoever to other DC projects. Watkins explicitly says there are cross-referenced fictional products and small details. Equally, it would misrepresent his comments to portray those details as evidence that the film is secretly packed with mandatory franchise setup. His account is much more specific: minor connective texture exists, while no overarching “must do this” instruction shaped the story.
For readers interested in Batman-adjacent DC material beyond the film, the comics side of the character’s world has its own attention-grabbing release cycle: Absolute Batman #25 has 125 variant covers tracked ahead of its October release. That is a separate comics item, but it illustrates how broad the appetite remains for stories orbiting Gotham—even when a new film chooses to keep its immediate focus narrow.
What audiences can reasonably expect
- A Gotham setting: The film is set in Batman’s home city, so the location remains a fundamental part of its identity.
- A Clayface-centered narrative: The stated emphasis is the villain protagonist’s tragic story, not a larger-team or crossover framework.
- Light continuity signals: Look for fictional ads, products and other small environmental references rather than assuming every connection is a major plot device.
- No stated requirement for broad DCU knowledge: Watkins’s comments indicate the movie was conceived to work as a standalone experience.
- Some unanswered questions: The details do not establish the size of Clayface’s ties to Batman, nor do they reveal the specific role any larger DCU connection may ultimately play.
The most revealing part of Watkins’s explanation is its simplicity. A shared universe can provide a common setting, visual shorthand and playful background continuity. But it does not have to dictate every story’s dramatic purpose. In Clayface, the declared priority is a focused Gotham tragedy, with any broader DCU material kept small enough that it supports the atmosphere instead of overtaking the protagonist.
Clayface is scheduled to arrive in theaters October 23.








