Granblue Fantasy Versus: Rising Legendary Edition and the game’s Version 2.60 update arrived on September 17, 2026 for Nintendo Switch 2, PlayStation 5, PlayStation 4 and Steam. The release creates a new all-in-one entry point for Arc System Works’ fighting game while also making meaningful changes for existing players: Id joins the roster, a new battle mechanic and control option enter the game, older Battle Pass cosmetics become purchasable, and the Free Edition now has a firm end-of-service date.
For a game built around both intricate fighting-game systems and simplified inputs, Version 2.60 is more than a character add-on. The update combines a roster expansion with mechanical, accessibility-minded and progression-related additions. Meanwhile, the Legendary Edition packages the base game and a sizable slate of character-related content from both Deluxe Character Passes, along with Id’s character set, into one edition.
What the Legendary Edition contains
The Legendary Edition includes the base version of Granblue Fantasy Versus: Rising, character colors, costumes, premium avatars and a stage associated with Deluxe Character Pass Part 1 and Deluxe Character Pass Part 2. It also includes the Additional Character Set for Id, the newest combatant.
That matters because the package is not solely a shortcut to the latest update. Version 2.60 is available in the game generally, but the Legendary Edition additionally combines previously released pass content with the new Id set. Players considering an upgrade or a first purchase should distinguish between the gameplay update itself and the paid cosmetic and character entitlements included in this edition.
There is also a platform-specific difference in the bundle. PlayStation versions of the Legendary Edition include in-game bonuses for the original Granblue Fantasy mobile game through their bundled Deluxe Character Passes and Character Set. The Steam and Nintendo Switch 2 versions do not include those mobile-game bonuses. Anyone choosing a platform specifically for those original mobile-game extras should account for that exception before buying.
Early buyers can receive Sandalphon’s Reverent Attire costume. The purchase bonus applies to pre-orders and early Legendary Edition purchases through 6:59 a.m. PT on January 12, 2027. It is planned to be sold separately after that period, so this is a limited early-purchase incentive rather than content described as permanently exclusive.
Version 2.60: Id, Chain Attack and a new control option
Version 2.60 brings Id into the playable roster. His English voice is Robbie Daymond, while Kenjiro Tsuda provides the Japanese voice. Players buying Id separately can get the Additional Character Set (Id) for $7.99, provided they own the full paid game.
The separate set contains more than the playable fighter:
- Id as a playable character
- The premium avatar Id (Godmight)
- An Id character badge
- Figure Studio poses and expressions 1–6 for Id
- Figure Studio poses 1–3 and expressions 1–2 for Id (Dragonform)
- The Figure Studio asset Quest Parchment
Figure Studio is the game’s presentation-focused creation feature, and the supplied poses, expressions and asset therefore expand what players can arrange there rather than altering Id’s competitive move set. The premium avatar, badge and related items likewise are profile or visual-customization additions. The important gameplay entitlement in the set is access to Id himself.
The update’s other central gameplay addition is Chain Attack, a new battle mechanic. No detailed operation or input requirements have been specified here, so players should avoid assuming it functions like a similarly named system in another fighting game. Its significance is straightforward, though: it is a system-wide combat addition arriving alongside character balance changes, meaning it could affect match flow beyond any one character’s tools.
Version 2.60 also adds a Super Ultimate + control scheme. A control scheme is an input layout or method for triggering actions; it is separate from a character balance patch, even though both can change how matches feel in practice. Rising already positions itself around a mix of detailed mechanics and simplified input options, so the addition reinforces that dual approach without requiring players to infer precisely how the new scheme works before trying it.
Also new is the Ainsteddo Archipelago stage. Stages are fundamentally match environments, while Id and Chain Attack are the parts of Version 2.60 most directly connected to combat choice and system behavior. Multiple character balance adjustments are included as well, although the specific characters and numerical changes are not detailed in the available information.
Save-data linking rewards Id fans across two games
Players with save data for both Granblue Fantasy Versus: Rising and Granblue Fantasy: Relink - Endless Ragnarok can unlock cross-game bonuses, but the condition is strict: both saves must be on the same platform and user account. Owning the games across different platform ecosystems is not described as sufficient.
For Rising, the link bonuses are themed around Id and the newer Relink release:
- Premium Sword weapon skin for Id
- Id Color Variants No. 20–21
- Lyria (Shaman of Salvation) lobby avatar
- Id lobby avatar
- Two special card designs using Granblue Fantasy: Relink - Endless Ragnarok package art
- The trophy “I’ve Been an Id Main Since Day 1”
- Id system voice
On the Relink - Endless Ragnarok side, the reward is the Karmic Sword of the Apocalypse, identified as Id’s weapon. A weapon skin changes an item’s appearance; a lobby avatar and special card design are social or profile-facing customization; and a system voice changes interface voice presentation. These rewards are useful to players who value the shared Granblue identity across titles, but they should not be confused with confirmation of new combat moves for Id in Rising.
There are two practical caveats. The data-link bonus does not apply to save data from the Free Edition of Granblue Fantasy Versus: Rising. In addition, some platforms may require users to download cloud save data before the check can recognize it. Players planning to link should therefore make sure they are signed into the intended account, are using matching platform versions, and have their relevant saves present locally or retrieved from cloud storage where needed.
Switch 2 gets motion-driven combos and offline nearby play
The Nintendo Switch 2 edition has two platform-exclusive features: Gyro Versus and Local Communication.
Gyro Versus allows players to execute combos and abilities by shaking Joy-Con controllers. This is a markedly different option from conventional button-and-direction inputs, and it is designed as a platform-specific way to interact with the fighting game. It should not be mistaken for a new character mechanic shared across every platform; Chain Attack is part of Version 2.60, while Gyro Versus is exclusive to Switch 2.
Local Communication enables nearby players to set up local matches without an internet connection. That gives Switch 2 users a route to play together in person without relying on online multiplayer infrastructure. It is distinct from cross-platform multiplayer, which remains one of the game’s broader features across its supported versions.
For more on a different Nintendo-focused release, see Woodo’s Nintendo Switch debut.
Battle Pass cosmetics return through DLC and the Rupie Shop
Version 2.60 also changes access to selected cosmetic items that were previously Premium Battle Pass rewards. Character colors, costumes and weapon skins from those passes are now available for purchase both as DLC and through the in-game Rupie Shop.
Among the named returns is Vaseraga’s No Fear, No Pain costume, along with various Battle Pass color packs and weapon skin packs. Three new weapon skin bundles are also available as DLC and in the Rupie Shop: GBVSR Weapon Skin Set: Additional Pack 1, Additional Pack 2 and Additional Pack 3.
The distinction between battle cosmetics and gameplay content is important when assessing the update. Costumes, colors and weapon skins are appearance options. They expand player expression and can make older rewards obtainable again, but the announced combat-affecting additions are Id, Chain Attack, the Super Ultimate + control scheme, the stage and balance changes. Players who missed the original Premium Battle Pass windows now have a stated path to buy specified cosmetics rather than having to treat those items as permanently unavailable.
Edition pricing changes and the Free Edition deadline
On September 17, the Standard Edition on PS5, PS4 and Steam moved to a new price of $24.99. The Deluxe Edition ceased to be available on the same date. Nintendo Switch 2 is listed among the platforms receiving the Legendary Edition and Version 2.60, but no Standard Edition price change for Switch 2 is specified in the supplied details.
The most time-sensitive service change concerns the Free Edition. It will no longer be downloadable and will no longer be playable, including for people who already downloaded it, beginning at 8 a.m. PT on November 1, 2026. Players using that version should not assume an existing installation will remain usable after the cutoff.
Free Edition save data can still be transferred to the full retail release after service ends. That offers a migration path for players who decide to continue with the paid game, but it does not change the separate limitation on cross-game link rewards: Free Edition save data does not qualify for those bonuses.
What this release means for current and prospective players
For existing full-game owners, Version 2.60 is primarily a systems-and-roster update. Id is purchasable separately for $7.99, while the new Chain Attack mechanic, Super Ultimate + control scheme, stage and balance work make the patch relevant even to people who do not immediately buy the character. Players with interest in visual customization also have new weapon packs and a renewed purchase route for designated past Battle Pass rewards.
For newcomers, the Legendary Edition is the consolidation option: base game, both listed Deluxe Character Pass content groups and Id’s set are collected in one purchase. The central comparison is not merely “new versus old” editions, since the Deluxe Edition has been removed and the Standard Edition’s price has changed on PlayStation and Steam. Buyers should instead decide whether the bundled passes, cosmetics, avatars, stage and Id set match what they want, while checking the mobile-game bonus difference between PlayStation and the Steam/Switch 2 versions.
There is also an official social-channel promotional giveaway running from September 17 through September 23, 2026, with prizes for eligible entrants. That event is separate from both the Sandalphon early-purchase costume window and the Free Edition service cutoff.
Granblue Fantasy Versus: Rising remains available on PS5, PS4, Steam and Nintendo Switch 2, with cross-platform multiplayer, a full-length story mode and party-game content alongside its fighting-game modes. It carries an ESRB Teen rating. With Version 2.60, its latest phase is defined by a new fighter, a newly named universal mechanic, more input options, platform-specific Switch 2 features and a clearer divide between the paid game’s future and the outgoing Free Edition.






