Hubert, Brocap Studio’s game about an exceptionally self-assured shepherd dog and the sheep unfortunate enough to be on his shift, is now available on Steam. The launch arrives after a short delay tied to Steam’s build-review process, which postponed the intended release by two days.
The release is a significant moment for a game that had already built a visible pre-launch profile. Hubert appeared at Gamescom and Tokyo Game Show, earned the Best Game award at Game Access 2026, and passed 80,000 Steam wishlists before reaching release. Those details do not define the game itself, but they do indicate that its odd-couple pastoral premise had attracted a sizeable audience before players could buy it.
A dog with a job, a kid with a plan, and sheep with other ideas
Hubert’s central setup is admirably direct: players experience the story through the eyes of Hubert, a fluffy shepherd dog who believes firmly in his own importance. His partner is Lily, a clever kid who has persuaded the valley’s least welcoming farmer to employ them. Their work begins with moving dozens of sheep through the pastures.
That makes “herding” the key term in the game’s premise. In the real-world sense, herding is the act of guiding a group of animals from one place to another. In Hubert’s fictional framing, it is less likely to be a serene pastoral chore than a source of friction, since the sheep are specifically described as mildly chaotic and stubborn. The premise therefore places personality at the heart of a straightforward task: Hubert sees himself as the star, while the animals apparently have little interest in making him look competent.
Lily’s role matters just as much. The game is framed as a story of friendship and bravery, not simply a series of sheep-moving assignments. Her successful pitch to the grumpy farmer gives the pair a reason to be there, while Hubert’s oversized confidence supplies the comic tension. The game’s own warning—mild mischief, stubborn sheep, and a dog convinced he is the protagonist—sets expectations for a light, character-led adventure rather than a dry simulation of farm work.
The pastures are only the beginning
The duo’s task does not remain confined to the fields. After the early herding work, Hubert and Lily head north into wilderness that is described as uncharted, quieter and increasingly strange. That shift is the most important clue about the story’s larger shape. The farm establishes the setting, the job and the relationship between Hubert and Lily; the northern territory promises a change in mood beyond the everyday disorder of the flock.
It is worth keeping the distinction clear between what has been established and what has not. The available description confirms pastures, many sheep, a northern wilderness and a story focused on the two companions. It does not set out detailed systems, a full chapter count, a campaign length, accessibility options, controller support or specific gameplay modes. Players looking for those particulars should treat the free demo as the most useful official starting point rather than assuming that every dog-and-sheep game plays alike.
That demo is available on Steam alongside the full release. Demos can be particularly helpful for a game whose appeal rests heavily on tone and character: a short sample can show whether Hubert’s comic confidence, Lily’s presence and the game’s approach to its pastoral setting match what a prospective player is after. It also offers a lower-commitment way to meet the dog before accepting his assessment of his own greatness.
Related coverage includes Hubert Is Now Herding Sheep on Steam.
Steam price, launch offer and the delay explained
Hubert is priced at $19.99 / £15.99 / €19.49 on Steam. A 10% launch discount is running for the first two weeks. The published figures are regional list prices, so buyers should check Steam directly for the price and offer displayed in their own storefront.
The two-day delay was connected to review of the game’s build on Steam. A build is the packaged version of a game submitted for distribution: the files and configuration that are prepared for the store and, ultimately, players’ downloads. A build review is therefore a release-stage process, not necessarily evidence of a design change, new content, or a problem with the underlying concept. In this case, the confirmed practical outcome was simply that Hubert reached Steam two days later than planned.
“The past few days haven’t gone quite as planned, and we know you’ve been waiting to get your paws on the game,” the Brocap Studio team said, thanking supporters and describing the release as the end of a long journey to bring the little shepherd dog to players.
For wishlisters, the timing is now uncomplicated: the game is purchasable, the launch discount has a defined two-week window, and a demo remains available. The 80,000-plus wishlist total is also useful context for readers who followed the game during its event appearances. Wishlists are expressions of interest rather than sales, but they show that Hubert had drawn meaningful attention before launch.
What the recognition and event appearances mean
Hubert’s Best Game win at Game Access 2026 is a notable accolade, and its Gamescom and Tokyo Game Show appearances placed it in front of visitors at two major game events. Awards and convention showings can give a smaller game useful visibility, particularly when the premise is distinct enough to be understood quickly: a confident dog, a kid companion, a farmer who needs convincing, and a whole lot of sheep to shepherd.
Still, those milestones should not be confused with a detailed evaluation of the final Steam version. An award recognizes the game in the context in which it was judged, while an event appearance is a chance to introduce it to attendees. Neither substitutes for players deciding whether the released game suits them. The demo and store information are the practical tools for that decision now that the game has moved from anticipation to availability.
Hubert joins a busy PC release calendar on October 14; readers tracking the wider slate can also see the games releasing today. Its hook is distinct within that broader rush: it is built around a protagonist who is, at minimum, extremely sure that he is the main character.
PlayStation 5 version is planned, but details are still pending
Brocap Studio has also confirmed that Hubert will come to PlayStation 5. There is no console date in the currently available information, and no further release specifics have been provided. The studio says more news on the PS5 launch is coming soon.
That means console-only players have a confirmed destination but not a timetable. It would be premature to infer whether the PlayStation 5 version will arrive close to the Steam launch, whether it will include any differences, or whether the demo will be offered there. At present, Steam is the active platform for the full game and demo, while PS5 remains a future release.
Who Hubert’s launch is for
Based on the confirmed description, Hubert is likely to appeal most immediately to players drawn to character-focused games, comic animal leads, story-driven companionship and settings that begin in familiar countryside before moving somewhere more uncanny. The relationship between Hubert and Lily is the narrative anchor: he brings exuberant canine confidence; she brings the initiative that gets them hired and presumably helps keep the mission pointed in a useful direction.
The northern wilderness gives the premise room to become more than a single workplace gag. The contrast between loud sheep-filled pastures and land that grows quiet and strange suggests an adventure with a tonal journey, though the exact form that journey takes is left for the game itself to reveal. What is firm is that Hubert’s career has now begun on Steam, sheep-related complications and all.











