CI Games has secured a €28.6 million syndicated credit facility intended to carry Lords of the Fallen II through the final stretch of production, its worldwide marketing effort and its planned first-quarter 2027 launch.

The financing, arranged by Erste Bank Polska and Bank Ochrony Środowiska, also enables the company to refinance all of its existing bank debt. In practical terms, that makes this more than a development-budget update: CI Games is consolidating its near-term banking obligations while tying its next major financial milestone to the performance of its next major game.

For players waiting on the sequel, the immediate takeaway is relatively straightforward. CI Games says the facility fully covers its financing needs for completing the game, promoting it globally and bringing it to market. The company is preparing another episode of its Lifting the Veil promotional series for early next week, featuring members of its Launch Creative Team. An exact release date is due in December 2026, when the main marketing campaign is set to begin.

What the €28.6 million facility is for

A syndicated credit facility is financing provided by a group of lenders rather than one bank. Here, the stated amount is €28.6 million, with the money earmarked for three connected needs: the final completion of Lords of the Fallen II, the game’s global marketing campaign and its launch.

That distinction matters because a game’s road to release does not end when its core content is nearly finished. Completing production can encompass the remaining work necessary to ship a commercial product, while a global launch requires coordinated promotion across regions and platforms. CI Games has not detailed an allocation between development, marketing and launch operations, so it would be premature to infer exactly how much of the facility is being directed to each category.

The agreement also refinances existing bank debt. Refinancing generally means replacing or reorganizing prior borrowing under a new arrangement. CI Games has not supplied the terms of its former debt in the information available here, nor has it disclosed interest rates or other pricing details for the new facility. What is clear is that the company is pairing the next game’s launch funding with a reset of its existing bank obligations.

Guarantee coverage and the repayment timetable

CI Games says 80% of the facility is covered by a guarantee from KUKE, Poland’s export credit agency. A guarantee of this kind is designed to cover a stated portion of the lender’s exposure under the financing structure. It does not mean that 80% of the game’s development or marketing bill is being paid by KUKE; the disclosed detail concerns the credit facility’s backing.

The facility matures in August 2027. CI Games expects repayment to come primarily from sales of Lords of the Fallen II after release. With the game scheduled for Q1 2027, the proposed sequence is clear: financing supports the finish and launch, sales follow, and those sales are expected to contribute substantially to repayment before the August maturity date.

That expectation should not be read as a sales forecast. CI Games has not provided a projected unit total, revenue target, launch price, platform list or preorder figure for the sequel. It has instead outlined how it expects the financing to be repaid, with the commercial result of the launch central to that plan.

The structure places the next several months in sharp relief. The company has stated that the financing needs are covered, but its repayment plan depends primarily on the game reaching the market and generating sales afterward. In other words, the funding reduces a stated pre-launch need while concentrating attention on execution during the release window.

The prior game provides the measurable backdrop

Lords of the Fallen II follows Lords of the Fallen, released in 2023. CI Games says that previous entry has sold more than 2.5 million copies and reached more than 8 million players across PC, PlayStation 5 and Xbox Series X|S.

Those are two different measurements and should not be treated as interchangeable. Copies sold refers to sales, while players reached is a broader audience figure. The latter can exceed sales for a variety of reasons, but no breakdown or methodology was supplied alongside the figures. The useful point is simply that the 2023 game established a substantial audience footprint before the sequel’s launch campaign begins.

The prior title’s confirmed PC, PlayStation 5 and Xbox Series X|S presence also identifies where that audience was reached. CI Games has not, in the details available here, announced platforms for Lords of the Fallen II. Players should therefore avoid assuming a platform plan, release-day availability or technical feature set until the company provides those specifics.

That restraint is particularly important during a marketing runway. Game campaigns can reveal creative direction, gameplay systems, release dates and platform plans in stages. The upcoming Lifting the Veil episode is described as featuring the Launch Creative Team, but no further contents have been specified. Likewise, December is the promised window for the precise release date and the start of the primary marketing push—not confirmation of every remaining detail around the game.

Why the timing is important

The financing announcement arrives ahead of the stated Q1 2027 launch window, rather than after the game has shipped. For CI Games, that timing gives the company a defined funding structure for the costly period between a game’s late production phase and its arrival on store shelves.

It also gives fans a clearer communications schedule. The near-term Lifting the Veil installment comes first. December then brings the exact release date and the broader campaign. That is a more concrete roadmap than a general launch-quarter promise, although it still leaves the actual date to be announced.

Other projects are also moving through the wider release calendar, including Queen’s Domain’s cross-platform arrival on PC, Switch 2, PS5 and Xbox Series. For CI Games, however, the focus is narrower: finish one sequel, promote it globally and turn its launch into the principal source of repayment for the new facility.

Shareholding commitment adds another condition

Marek Tyminski, CI Games’ President of the Management Board and largest shareholder, has committed to retain his full shareholding for the entire term of the financing. Since the facility matures in August 2027, that commitment spans the period through the game’s planned release and the expected initial sales window afterward.

The company has not described any wider ownership changes, nor has it presented the commitment as a gameplay or product-development measure. It is best understood as part of the broader financing context: the firm’s largest shareholder is undertaking not to sell down that stake during the facility’s term.

What remains unknown

There is meaningful new information here about CI Games’ launch preparation, but it is still a financing update rather than a full product briefing. The exact release date remains unannounced until December 2026. The sequel’s confirmed platform list has not been disclosed in the information available. Neither have price, editions, gameplay details, system requirements or post-launch plans.

Still, the €28.6 million facility provides a concrete signal about the company’s immediate plan. CI Games says it has the funding necessary to complete and launch Lords of the Fallen II, has addressed its existing bank debt through refinancing, and expects game sales to be the primary engine of repayment. The next official milestones are now the upcoming creative-team feature and December’s date reveal.