School-holiday plans in Sydney are getting a distinctly joystick-shaped sugar rush this October. The Chupa Chups Forever Fun House is scheduled to take over Level 2 Centre Court at Westfield Parramatta for four days, running from Thursday, October 1 through Sunday, October 4. Entry is free, and the setup is intended as a 1990s-inspired family home filled with gaming stations, decorated rooms, Chupa Chups lollies and daily prize giveaways.
The event is located opposite Samsung at Westfield Parramatta in New South Wales. Its four-day run is designed to cover a long school-holiday stretch, with doors opening alongside the shopping centre and activities continuing until close each day. For families, friend groups and anyone whose competitive spirit activates the moment a kart is selected, it is an unusually accessible chance to spend some time with multiplayer games without an admission charge.
The Fun House’s retro framing should be understood as an atmosphere rather than a promise that every game will be from the 1990s. The announced lineup mixes that throwback household aesthetic with contemporary games and current hardware prizes. That combination is part of the appeal: a playful recreation of the era when gathering around one screen was the default party plan, built around titles intended to get people playing together quickly.
Dates, hours and location
Visitors should plan around Westfield Parramatta’s individual daily trading hours rather than assuming one uniform schedule. The listed hours are:
- Thursday, October 1: 9:30 AM to 9:00 PM
- Friday, October 2: 9:30 AM to 6:00 PM
- Saturday, October 3: 9:00 AM to 6:00 PM
- Sunday, October 4: 10:00 AM to 6:00 PM
The venue is Westfield Parramatta, L2 Centre Court, opposite Samsung. Because the attraction is situated in a busy retail centre rather than behind a ticketed convention gate, timing may matter for groups hoping to fit the visit around meals, shopping or other school-break activities. The longer Thursday session in particular creates more room for an after-school or evening stop, while the weekend slots begin earlier or later depending on the day.
There is no stated cost to enter the Fun House. The event is billed as free, including access to the gaming-focused activation and the promised complimentary lollies. Any prize opportunity has separate conditions, so free entry should not be read as bypassing eligibility requirements or the need to complete the specified entry process.
A party-game lineup made for passing the controller
Three games have been specifically named for the Fun House: Mario Kart World, Super Smash Bros. Ultimate and Minecraft Dungeons II. Additional surprise titles are also planned over the course of the event, meaning a return visit could offer something different from the first session.
That announced trio makes sense for a public, walk-up environment. Kart racing is built for immediate rivalries, whether the players are seasoned racers or simply people who have learned to distrust every item box. Super Smash Bros. Ultimate is similarly legible in seconds: pick a fighter, enter the arena and discover which friend has quietly been studying launch angles. The inclusion of Minecraft Dungeons II points toward cooperative play as well, giving visitors a chance to tackle a shared screen experience instead of turning every minute into a contest.
Related coverage includes Chupa Chups Forever Fun House Set for Four Free Days at Westfield Parramatta.
Multiplayer setups are especially suited to a family-home theme because they reduce the awkward gap between watching and joining. Someone can spectate a race, recognize the objective, then be ready to take a controller on the next round. The draw is not just the individual game list; it is the social rhythm around it. Short sessions, rematches, team-ups and friendly bragging rights are a better fit for an event floor than a solitary campaign that asks players to settle in for hours.
For more examples of gaming reaching audiences outside a conventional living-room setup, see our coverage of the Rocket League World Championship Finals appearing in AMC theaters. The Parramatta activation is a different kind of occasion, but both reflect how games can become a reason for people to show up and share a space.
Prizes include a custom gaming PC and current consoles
A custom, one-off Chupa Chups gaming PC made by Aftershock is set to be displayed at the Fun House and awarded to one winner. The design is noted as subject to change, an important qualification for anyone treating early visuals or descriptions as final specifications. No detailed component list, final appearance or prize-value information has been provided.
Other prizes identified for attendees include an Xbox Series X, a PlayStation 5 and a Switch 2. These are substantial hardware incentives, but the available information does not spell out how many units of each will be awarded, which day any particular giveaway will occur, or the full mechanics for selection. It is therefore sensible to separate what has been confirmed—the named prizes—from the details that remain to be announced.
The custom PC is likely to be the visual centerpiece, which suits an activation that pairs candy-brand color with gaming culture. A one-off themed build is inherently more about personality than a standard retail box: it functions as a display item during the event as well as a prize afterward. Still, prospective entrants should keep the “subject to change” notice in mind until final terms and visuals are released.
How prize entry is expected to work
The stated route into the prize component is to scan a QR code at the Fun House and follow the participating event partners on social media. The promotion is limited to Australian residents and is subject to terms and conditions. Full details have not yet been published, so attendees should look for the formal rules when they become available and check them before assuming eligibility.
That matters for more than the standard fine print. Rules can establish age limits, entry windows, verification steps, winner-notification procedures and what happens if a prize cannot be claimed. They may also clarify whether visiting and playing provides an entry in itself or whether the QR-and-social process is the sole required action. Until the complete terms arrive, the safest expectation is simply that a visit plus the stated QR code process is required to pursue the listed prizes.
Attendees should also be prepared to follow any on-site instructions connected to queues, gameplay rotations and giveaway administration. A public multiplayer room works best when everyone gets a turn, and the event’s daily structure suggests plenty of opportunity across four days even if the busiest periods require a little patience.
A 1990s house party, without the argument over who owns the controller
The central idea behind the Forever Fun House is easy to recognize: recast the familiar 1990s home as a place where games, snacks and friends occupy every available corner. Four decorated rooms will form the setting, while the console stations supply the action. Nostalgia is doing some work here, but it is nostalgia presented as a shared activity rather than a museum display. The goal is clearly to play, not merely point at an old television and explain scanlines to a cousin.
That makes the event a notable fit for both parents who remember couch multiplayer and younger players who know the same competitive energy through newer consoles and games. The free lollies add an obvious candy-colored flourish, while the planned surprise titles give the program a reason not to become entirely predictable after its opening day.
Visitors heading to Westfield Parramatta between October 1 and 4 can expect a free gaming attraction with a family-friendly retro-house presentation, confirmed multiplayer titles, giveaways each day and a larger set of hardware prizes attached to the QR-code entry process. The exact terms and further event details are still pending, so the practical move is to watch for the final information before attending—then decide, with due seriousness, who in the group is most likely to turn one Mario Kart race into a lifelong grudge.








