PlayStation Plus is set to add three sharply different games on Tuesday, November 3: Dead Island 2, Tomb Raider IV–VI Remastered, and Monster Train 2. The redemption window runs through Monday, November 30, giving subscribers a month to claim a selection built around three very different kinds of pressure: a zombie outbreak in Los Angeles, hazardous tomb exploration, and monsters trying to survive on a moving train.
The lineup’s range is its clearest strength. Dead Island 2 is about close-quarters undead combat and modified weapons. Tomb Raider IV–VI Remastered packages three older adventures with a player-controlled visual switch between original polygonal presentation and the remastered look. Monster Train 2 takes the deliberate, repeatable structure of a roguelite card game and applies it to defensive battles aboard a train.
That is a useful mix for anyone who does not want every subscription drop to demand the same mood, reflexes, or amount of time. One game is designed around grisly immediate action, one around a trio of legacy adventures, and one around runs that can be replayed with different card-based approaches.
Dead Island 2 brings the zombie outbreak to Los Angeles
Dead Island 2 is set in a sunny Los Angeles overwhelmed by the undead. Despite the series name, this installment is not set on an island; its setting instead puts the outbreak amid a bright urban backdrop. Players rely on modded weapons to fight through zombie hordes, with the combat focused on slicing, striking, and getting clear of danger.
One standout element is its detailed gore system. In practical terms, that means the game gives its zombie damage a highly visible physical presentation rather than treating every hit as a simple health-bar reduction. The result is a deliberately graphic action game whose appeal is as much in the tactile feedback of its weapon combat as it is in the premise of surviving an undead-infested city.
The arrival may suit players looking for an action game with a straightforward central fantasy: find a way through an outbreak, use improvised or customized tools, and deal with whatever lunges out of the next sunlit street. Its tone and violence make it a notably different proposition from the other two November additions.
Tomb Raider IV–VI Remastered collects the “Darkness” trilogy
The other major addition is Tomb Raider IV–VI Remastered, also described as the Tomb Raider “Darkness” trilogy. It brings together Tomb Raider: The Last Revelation, Tomb Raider: Chronicles, and Tomb Raider: The Angel of Darkness.
The collection’s most clearly defined feature is the ability to switch at will between the original polygonal graphics and the remastered visual presentation. That option matters because it lets players choose whether they want to see these games closer to their original form or through the updated look, without presenting the choice as permanent.
Related coverage includes PS Plus November Lineup Brings Dead Island 2, Tomb Raider Remasters, and Monster Train 2.
For returning players, the switch offers a direct comparison between eras of presentation. For newcomers, it gives the collection a little extra flexibility: the remastered mode can be the default experience, while the original visuals remain available for anyone curious about how these adventures originally looked.
The collection also fits neatly into a broader moment of PlayStation history being revisited and repackaged. Earlier this year, a PlayStation retrospective book explored the company’s prototype archive; Tomb Raider IV–VI Remastered takes a more interactive route, putting a group of older games back in front of subscribers with an optional modernized visual layer.
Importantly, this is not just one remastered title. It is three separate Tomb Raider games in a single collection, so players interested in the series can move through The Last Revelation, Chronicles, and The Angel of Darkness as part of one claimed offering. That scale may make it the most substantial pick of the month for players who prefer adventure games over fast-action combat or card-driven strategy.
Monster Train 2 mixes deckbuilding with train defense
Monster Train 2 rounds out the November lineup with a structure aimed at players who enjoy card games built for repeat runs. It is a roguelite, a term generally used for games that ask players to begin new attempts repeatedly while facing changing decisions and outcomes. The appeal is not just reaching an ending once; it is learning how systems interact and seeing whether a new strategy can carry a later run.
Its card play is combined with tower-defense-style ideas. Rather than using cards only for conventional role-playing-game combat, players use them to hold enemies off while aboard a moving train. Tower defense describes games centered on stopping advancing enemies before they reach a protected objective. Monster Train 2 folds that defensive concern into deckbuilding, turning card selection into a question of how best to keep attackers under control.
That distinction helps explain why the game may appeal to fans of other roguelite card games while offering a different rhythm. Deckbuilding is the process of building and refining the set of cards available during a run. Here, those choices are tied to protecting the train and managing the enemy push, rather than simply winning a sequence of standard battles.
For subscribers who want something that can be played in focused sessions, Monster Train 2 may be the cleanest fit of the three. Its repeat-run format naturally encourages experimentation: one attempt can be about testing a card combination, while the next can take a different defensive approach. The supplied details do not outline its full progression systems, so it is best understood from the confirmed fundamentals—cards, enemy resistance, a moving train, and roguelite replayability—rather than assumptions about its broader feature set.
What to claim, and by when
All three games are available to redeem from November 3 to November 30. Subscribers should make sure to claim them during that period rather than leaving the decision until the final day. The same calendar also brings a separate deadline for the previous batch: November 2 is the last day to redeem October’s games.
Those outgoing titles are F1 25, Hunt: Showdown 1896, and Earth Defense Force: World Brothers 2. Anyone with an active interest in that set has a brief chance to claim it before the November changeover.
Hunt: Showdown 1896 is especially distinct from the new crop. It is an extraction shooter where stealth and noise matter heavily, alongside aim, and its old-fashioned Western weapons take time to reload. An extraction shooter is built around entering a dangerous area, pursuing objectives or resources, and getting out successfully; survival and escape can matter as much as scoring eliminations. That makes it a much more tense, deliberate option than Dead Island 2’s undead brawling.
November’s incoming games do not have much mechanical overlap with Hunt: Showdown 1896, which reinforces the value of grabbing anything from October that looks appealing before it rotates. The new selection then gives players a choice between a blood-soaked zombie action game, three remastered Tomb Raider adventures, and a strategy-heavy card game designed for another run—or perhaps just one more after that.
A lineup built for different play habits
There is no single genre thread binding Dead Island 2, Tomb Raider IV–VI Remastered, and Monster Train 2, and that is arguably the point. The selection covers players who want a modern action game with overt gore, those who want to explore a remastered slice of Tomb Raider history, and those who prefer systems-driven strategy with replayable runs.
The practical recommendation is simple. Claim all three during the November 3–30 period if they are included with a subscriber’s access, then decide what suits the evening. Dead Island 2 is the choice for visceral action; Tomb Raider IV–VI Remastered is the choice for a multi-game adventure collection and a visual-history toggle; Monster Train 2 is the choice for methodical card decisions and defensive planning. And before the new trio arrives, October’s F1 25, Hunt: Showdown 1896, and Earth Defense Force: World Brothers 2 need to be redeemed by November 2.







