Potion-making: Path of the Alchemist has crossed 21,700 Steam wishlists ahead of its November 10 full release on Steam. Oduvan Games says the title added more than 5,500 new wishlists during Steam Next Fest, which ran from October 19 through October 26.
The developer also recorded nearly 10,000 visits to the game’s Steam page through tracked links during that week. Of those visitors, 84% were first-time page viewers. The figures point to an event that did more than bring previous followers back to check on the game: a substantial portion of the measured traffic came from people encountering its Steam listing for the first time.
A rapid rise from September to Next Fest
The reported growth is particularly notable when set against the game’s earlier baseline. In early September, Potion-making: Path of the Alchemist had roughly 1,500 wishlists. Its demo launched on September 30, after which the total reached 2,500 within two days and 3,000 within one week.
Next Fest then accounted for more than 5,500 additional wishlists in seven days. With the total now at 21,700, the game’s current wishlist figure is more than fourteen times the approximately 1,500 reported in early September. That is a sizable change in visibility during a relatively short pre-release period.
- Early September: about 1,500 wishlists
- Two days after the September 30 demo launch: 2,500 wishlists
- One week after the demo launch: 3,000 wishlists
- Steam Next Fest, October 19–26: more than 5,500 new wishlists
- Current total: 21,700 wishlists
What a Steam wishlist figure means—and what it does not
A Steam wishlist is a player’s saved interest in a game on Valve’s PC storefront. It is a useful public-facing milestone for an unreleased project because it indicates that a person has actively chosen to keep the game on their radar. Wishlists can also help players receive Steam notifications around major moments such as release or a discount.
That makes the 21,700 total meaningful as a measure of audience interest going into launch. It should not, however, be read as a sales total or a guarantee that every person who wishlists the game will buy it. A wishlist is best understood as a signal of potential demand rather than a completed transaction.
The tracked-link data requires a similarly careful reading. Nearly 10,000 visits refers to visits the developer measured through its own tracked links, not necessarily every visit to the Steam page from every possible route. Likewise, the 84% first-time-viewer figure applies to that measured visitor group. Even with those boundaries, the numbers suggest that the campaign links used during Next Fest reached a predominantly new audience.
The demo remains available before release
Players who want to assess the game before its full launch can still access the demo on Steam. The timing matters because the demo is available during the final stretch before November 10, allowing interested visitors to move from a store-page impression to direct interaction with an available build.
Related coverage includes Potion-making: Path of the Alchemist Tops 21,700 Wishlists Ahead of November 10 Steam Launch.
The earlier movement after the September 30 demo launch provides some context for why keeping it live may be valuable. The wishlist count increased from approximately 1,500 to 2,500 in two days, then reached 3,000 within a week. Those gains happened before the later Next Fest spike, so the available demo and the festival exposure represent distinct points in the game’s reported pre-launch trajectory.
For a player, a demo is also a lower-commitment way to determine whether a forthcoming release belongs on a wishlist at all. It can answer basic practical questions that a trailer or store-page description cannot always settle: whether the game’s presentation is appealing, whether its controls make sense to that player, and whether they want to follow the project through launch. No performance, gameplay-system or content claims have been detailed in the reported figures, so those are decisions best made by trying the demo rather than assuming what the full game will offer.
Why Next Fest can be a decisive pre-launch moment
Steam Next Fest is an event built around demos and discovery on Steam. For an upcoming release, it creates a concentrated period in which developers can direct audiences to a playable version and a wishlist button in the same storefront. In this case, the outcome reported by Oduvan Games was more than 5,500 new wishlists in one week.
That does not establish a universal conversion rate between page views, demos and wishlists. The available information does not say how many tracked visitors played the demo, how many wishlist additions originated from those specific links, or how visitors arrived through Steam itself. What it does establish is a clear sequence: the game had a smaller wishlist base in early September, saw growth after the demo launched, and then made its largest reported weekly gain during Next Fest.
That pattern is useful for interpreting the milestone without overstating it. The festival appears to have expanded awareness at a key moment before release, while the remaining availability of the demo gives newly interested Steam users a chance to investigate before November 10.
Release date, platform and creator materials
Potion-making: Path of the Alchemist is scheduled to launch in full on Steam on November 10. Steam is the only platform identified in the current release information, and no other platform plans have been specified.
Oduvan Games has also made a creator kit and game assets available for press and creators. Such materials generally help people preparing coverage or videos use official visual resources and game information consistently. Their availability does not itself reveal additional game features, launch pricing or post-release plans, none of which are included in the reported details.
The game joins a busy run of PC releases and Steam updates around the same period. Readers looking for another upcoming Steam item can also see ShipShaper’s planned free multiplayer update, which is set for November 19 in Steam Early Access.
What to watch between now and November 10
The immediate picture is straightforward: more than 5,500 wishlists were added during the October 19–26 festival window, bringing the total to 21,700; the demo is still live; and the full Steam release is set for November 10.
For followers, the most relevant next milestone will be the launch itself. The current wishlist total illustrates pre-release interest, while the demo gives Steam users an option to form their own view before deciding whether to add the game to their lists. For Oduvan Games, the surge gives the title a much larger group of interested Steam users than it had at the beginning of September as release approaches.










