Roblox The Hunt 20 is a platform-spanning event built around 20 featured experiences and a chronological tour from 2006 through 2025. Each game has a dedicated objective, an event item, and a badge. The practical catch is that finishing the objective in the individual game is only the first half of the process: players must visit that game’s year hub in The Hunt 20 and interact with its shimmering statue to collect the reward.

That distinction matters. A completed quest does not automatically place the item in a player’s event reward collection. The hub statue is the handoff point, and it needs to be used for each reward wanted. The event also requires the associated item to be claimed before its badge is earned.

The good news is that nobody has to complete all 20 challenges, nor tackle the featured games in chronological order. Players can choose the rewards they care about, complete those game-specific goals directly through the Roblox launcher, and then use The Hunt 20’s year hubs to collect the matching items. The hubs themselves must still be reached in order, so planning the claim run is just as important as planning the quests.

How The Hunt 20 hub progression works

Entering The Hunt 20 places players in front of a large 3D Roblox Tilt icon. Interacting with it starts the event in 2006. Additional icons move the player forward year by year until 2025.

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The route is one-way: after moving onward from a year, players cannot go back to it until they have finished. In practice, that makes the central hub a chronological claiming route rather than a menu with unrestricted backtracking. If a desired reward belongs to a later year, players can advance through the earlier hubs without doing their games. But they must arrive at the relevant hub and activate the statue after satisfying that game’s requirement.

A reliable reward-claim routine

  1. Pick the specific event items you want from the list below.
  2. Open each corresponding Roblox experience and complete its listed objective. The quests do not need to be done in event-year order.
  3. Enter The Hunt 20, beginning at the 2006 hub via the Tilt icon.
  4. Advance through the chronological hubs. At every year tied to a quest you already completed, interact with that game’s shimmering statue.
  5. Confirm the item claim before expecting the accompanying badge. Do not treat completion inside the featured game as the final step.

This approach is especially helpful for a player targeting only one late reward. For instance, someone pursuing Grown from a Garden can do the Grow a Garden task first, but still has to travel through the previous 19 hubs before reaching its statue and taking the item.

Every Roblox The Hunt 20 game, quest and item

The 20 objectives cover a broad set of Roblox play styles: competitive knockouts, scavenging, role-play questlines, resource tasks, survival goals, and event activities. KO means a knockout, while a stud is Roblox’s in-game measurement unit; Apocalypse Rising 2’s travel objective specifically calls for 5,000 studs on foot.

2006-era starting challenges

  • Crossroads — Get three KOs. Reward: Crossroads Tower Item and Badge.
  • Sword Fights on the Heights IV — Collect four swords. Reward: Duel of the Heights Item and Badge.
  • Rocket Arena — Get five KOs. Reward: Brick-Blast Jetpack Item and Badge.
  • Chaos Canyon — Get four KOs. Reward: Crest of the Canyon Item and Badge.

These first four tasks are compact, clearly stated objectives. The three combat entries require a set number of KOs, whereas Sword Fights on the Heights IV asks for four swords. Players focusing on speed may prefer to decide between them based on whether they would rather pursue combat eliminations or a collection objective.

Work, survival and match-based objectives

  • Work at a Pizza Place — Steal the secret recipe through its questline. Reward: Builder Brother’s Balancing Act Item and Badge.
  • Natural Disaster Survival — Rescue three animals. Reward: The Disaster Forecaster Item and Badge.
  • Base Wars — Win one Skirmish match, or lose two Skirmish matches. Reward: Manliest Man Award Item and Badge.
  • Apocalypse Rising 2 — Find a primary weapon, a melee weapon, and a backpack; kill five zombies; travel 5,000 studs on foot; and witness a sunrise or sunset. Reward: Biting BLOXikin Item and Badge.

Base Wars has a notably flexible condition. A Skirmish victory completes it, but two losses also meet the requirement. Apocalypse Rising 2 is the opposite: it is a multi-part checklist combining equipment, combat, travel, and a time-of-day observation. A player should make sure every portion is done rather than leaving after the zombie count or gear search alone.

Coins, wood and school quests

  • Murder Mystery 2 — Collect 50 coins. Reward: Knife-Dodger’s Bighead Item and Badge.
  • Lumber Tycoon 2 — Give wood to Geck. Reward: Leather Adventure Backpack Item and Badge.
  • Roblox High School — Complete the Roblox 20 event questline. Reward: Time Travel Schoolpack Item and Badge.
  • Jailbreak — Rescue five NPCs. Reward: A Bandit’s Bandana Item and Badge.

NPC stands for non-player character, so Jailbreak’s target is five game-controlled characters rather than five other users. Lumber Tycoon 2’s instruction is more specific than simply gathering a resource: the wood must be given to Geck. In Roblox High School, the listed condition is the full Roblox 20 event questline, indicating that players should follow that game’s event sequence rather than look for a standalone task.

Building, hatching and tower completion

  • Build a Boat for Treasure — Bake an anniversary cake. Reward: Build a Boat for a Top Hat Item and Badge.
  • Adopt Me! — Earn $400, buy the Throwback Egg, and hatch it. Reward: The KittyKanka Item and Badge.
  • World // Zero — Complete the OG tower and defeat its boss. Reward: Hounds of the Zero Item and Badge.
  • Piggy — Escape two games in Book One. Reward: Willow’s Legacy Hood Item and Badge.

Adopt Me!’s requirement is a sequence rather than a single action: earn the $400 first, purchase the specified Throwback Egg, then hatch it. World // Zero also contains two connected milestones, with a boss defeat following completion of the OG tower. In Piggy, the wording calls for two escapes in Book One, not merely participation in two rounds.

  • Berry Avenue RP — Complete the story quest. Reward: The Berry Bindle Item and Badge.
  • Blade Ball — Collect three Knight Tix in Serpent Breakout. Reward: The Last Deflection Item and Badge.
  • Dress to Impress — Teleport to the 2024 Rewind event and compete in two rounds. Reward: The Runway Sunhat Item and Badge.
  • Grow a Garden — Steal 50 fruit from the Owl and deliver it to Sam. Reward: Grown from a Garden Item and Badge.

These requirements include several location- or mode-specific details that are easy to overlook. Blade Ball’s Knight Tix must be collected in Serpent Breakout. Dress to Impress directs players to the 2024 Rewind event, where competing in two rounds is the goal. Grow a Garden is a two-stage delivery task: obtain 50 fruit from the Owl, then bring it to Sam.

What to prioritize before entering the hub

The best practical strategy is to finish a batch of desired quests first, then make a single deliberate trip through the hub timeline. Doing so avoids treating the hub as an ordinary fast-travel screen and later discovering that a passed year cannot immediately be revisited.

Keep a simple checklist with three columns: the game objective, whether the objective is complete, and whether the statue reward has been claimed. That final column is essential because the event separates gameplay completion from reward collection. It also makes it easier to stop after a preferred set of items rather than assuming all 20 games are compulsory.

The event’s lineup moves from classic combat experiences to contemporary role-play, fashion, garden, and survival games, but its reward process remains consistent throughout: complete the game’s challenge, advance to that game’s chronological hub, and interact with its statue. Follow that order and each selected quest can result in both its named item and badge.