Grand Theft Auto VI’s musical rollout is extending beyond the game and its soundtrack albums with a planned two-stage festival at Mana Wynwood in Miami on November 21. The event’s bill includes Cardi B, Travis Scott, Don Toliver, Kodak Black, SoFaygo, Metro Boomin and a DJ set from French electronic duo Justice.

The proposed timing gives the show a direct relationship to the game’s release schedule. Grand Theft Auto VI and its 34-track companion album are due November 19, meaning the Miami event is planned two days later. Rockstar Games is involved alongside PlayStation and the team behind III Points, while Travis Scott, Don Toliver, Kodak Black and SoFaygo are grouped under a Cactus Jack Presents billing.

It is an unusually broad presentation of a game’s audio identity. The lineup is not solely a concert tie-in for a playlist of licensed songs: it connects newly made tracks, an adaptive game score, radio programming and performers with links to the Miami-inspired setting of Vice City.

Cardi B and Travis Scott tracks are part of the game album

Cardi B and Travis Scott both have new music associated with Grand Theft Auto VI: The Album. Scott’s “RHYNO” and Cardi B’s “Don’t Chart” are included on the 34-song release, and both songs are already available.

That distinction matters. A conventional soundtrack can mean music collected after the fact or a selection of pre-existing songs used in a film, series or game. Here, the two performers’ involvement starts with tracks made for the project, while the live event provides a separate way to foreground that material immediately around launch.

The album’s November 19 date also makes it a companion release rather than a later retrospective. Players and listeners will have a short window between the album’s arrival and the Miami performance, but the concert is positioned to function as a launch-weekend celebration rather than a substitute for the record itself.

For music-focused players, that setup makes the album worth treating as a distinct release from the in-game radio. The supplied details identify 34 tracks for the album, but do not establish the complete track list, how each song will be used in-game, or whether every album track will appear on a particular radio station. Those are separate questions, and the announced material should not be read as confirmation of a full radio playlist.

Justice represents the score side of GTA VI’s sound

Justice’s place on the bill points to the other major half of the game’s music: the score. The duo composed the score for Grand Theft Auto VI, which changes in response to how an individual player moves through the game. In game-audio terms, this is an adaptive score: music designed to shift with gameplay conditions rather than play as one fixed sequence from beginning to end.

Related coverage includes Cardi B and Travis Scott Set GTA VI Festival in Miami.

That can make a score fundamentally different from a soundtrack album. A soundtrack may be a collection of complete songs that listeners can hear in the same form each time. An adaptive score is built to support interaction, so its arrangement or intensity can change as a player’s actions and movement change. The result is music that serves the game’s moment-to-moment experience, even if a later album release gives it a standalone listening format.

Justice’s score album is due December 11. It is set to include 30 tracks as well as digital bonus songs. That later release means the project’s recorded music is arriving across several stages: the two already released artist tracks, the 34-track album on game-launch day, and then a separate score album several weeks afterward.

The festival’s Justice DJ set will not, based on the announced details, confirm a live performance of the complete score or reveal the exact form the duo’s game music takes in concert. What it does establish is that the composers are part of a public event built around the game’s sound, alongside artists connected to its song-driven album.

For a broader look at how a track can be reshaped around a game-adjacent action sequence, see this report on a reworked version of Kendrick Lamar’s “The Blacker the Berry”.

Vice City’s Miami influence is central to the radio connection

The Miami location is more than a convenient venue choice. Vice City is GTA VI’s version of Miami, situated within the wider fictional state of Leonida. The music plans also draw on artists whose work and public identities reinforce that regional association.

Trick Daddy and Trina are set to host Dirty South Classics, an in-game radio station focused on rap from across the South. Their involvement was made public on October 8. Radio stations have a particular role in a Grand Theft Auto game: they are not simply menus for selecting songs, but part of the fiction players hear while moving through the world. Hosts, station identities and genre-specific programming can help create the sense that a city has its own local media culture.

Dirty South Classics appears intended to make that regional texture explicit. A station centered on Southern rap, fronted by Trick Daddy and Trina, places Miami-connected voices inside a game world modeled on Miami without claiming that Vice City is literally the real city. That distinction is useful: Vice City is fictional, while the musical references and artists create recognizable cultural points of contact.

Kodak Black has an additional relationship to the game beyond his appearance on the festival lineup. He confirmed that he appears in GTA VI after fans recognized his likeness in images released on November 5. Facial tattoos and an 1800 Block chain helped prompt that identification. The details of his role have not been disclosed, so it is not yet clear whether he will appear as himself, voice a character, contribute to the radio ecosystem or have another kind of presence.

That uncertainty is important in a launch buildup full of recognizable names. Confirmation that a performer appears in a game is not the same as confirmation of a mission role, a playable appearance, a station, a story function or any particular amount of screen time. At present, Kodak Black’s appearance is confirmed, but the nature of it remains under wraps.

What the Miami show is—and what has not been detailed

The announced festival has two stages and is scheduled for Mana Wynwood. The listed performers span hip-hop, production and electronic music: Cardi B, Travis Scott, Don Toliver, Kodak Black, SoFaygo, Metro Boomin and Justice. That variety mirrors the multiple strands of the game’s music program, from feature artists and radio personalities to score composers.

However, the available details do not specify performance times, set lengths, stage assignments, the full program order, or whether every announced artist will perform material from the game. Nor do they spell out whether the concert will include game footage, guest appearances, score material or other launch programming. Those details should remain open rather than being inferred from the lineup.

The event is restricted to guests aged 17 and older. It was also set up with a draw process: entrants were required to enter by November 10 at 4 p.m. ET; names were scheduled to be drawn at 7 p.m. ET; and winners were to receive the opportunity to purchase up to two tickets at noon ET the following day.

There is a calendar issue in the provided event information worth flagging for anyone trying to act on it now. The listed entry deadline falls on November 10, while the festival report is dated November 11. On those stated dates, the draw-entry window would already have closed. The supplied information does not identify an alternative ticket route, a waitlist, ticket pricing, or a later sales window. Prospective attendees should therefore avoid assuming that a standard public on-sale is available based solely on the announced draw instructions.

A launch campaign built around several listening experiences

The clearest takeaway is that Grand Theft Auto VI is being presented through several related, but not interchangeable, musical formats. There are individual songs such as “RHYNO” and “Don’t Chart”; the 34-track Grand Theft Auto VI: The Album; the interactive Justice score; Justice’s later 30-track score record with digital bonus material; hosted in-game radio; celebrity appearances; and a physical Miami festival.

Each serves a different audience and purpose. The album gives listeners a defined release to play outside the game. The score is tied to player behavior in the game itself, then receives its own later listening release. Radio makes music part of the world-building as players travel through Vice City and Leonida. The festival turns all of that into a one-night, real-world gathering in the city that most directly informs the game’s fictional setting.

That breadth also avoids reducing game music to background noise. The planned November 21 event places performers, composers and radio culture in the same conversation, while the staggered release dates give each component its own space. What remains unknown is how closely the live show will reproduce or reinterpret those elements. For now, the confirmed facts are the lineup, the venue, the November 21 date, the 17-and-up restriction, and the project’s music-release calendar.